Match Game Mechanics
This example shows how to implement basic matching mechanics. It has two scripts; one for a custom cell, and a […]
This example shows how to implement basic matching mechanics. It has two scripts; one for a custom cell, and a […]
Grids 1.8 is finally out 🙂 This is quite a big change – from being an abstract data structure library,
We have used grids in 3D space in a variety of ways before. Mostly, these come down to mapping a
Today I implemented a custom grid that is useful for 1D structures such as the spiral above. Although an array
Grids 1.7 is out. It’s the biggest update yet, incorporating a lot of the tech we built for our 30
A grid coloring is a way to assign a color to each cell in a grid. Here we will only
We have created another subset of the Grids library, this time specific to rectangular and diamond grids. Rect Grids is
We have made two more updates to the Grids plugin including some minor improvements, bug fixes and a few new
Since we released Grids on the Unity Asset Store, our focus has been to show developers what the plugin can