We have made two more updates to the Grids plugin including some minor improvements, bug fixes and a few new examples. We also created a subset of the library that only includes hexagonal grids (40$) which is being sold as a separate package.
Grids Version 1.3
This version contains mostly bug fixes and more examples. We
- added geometry calculations for hex points
- fixed wrong spelling of some methods that contain the word Middle – old methods have been made obsolete, so this change should not break your code
- fixed a bug in one of the 3D to 2D extension methods provided for Transform.
- made lots of small code quality improvements under the hood (including a few optimisations)
- There are also three new examples that show how colorings work, how to use Grids in 3D games, and how Grids handles a very large hex grid.
Grids Version 1.4
In this version we re-organised the library slightly.
[button url=”https://www.assetstore.unity3d.com/#/content/9968″ size=”large”]Get Grids version 1.4 from the Unity Asset Store[/button]
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Hex Grids 1.4
Hex Grids is a subset of our Grids package and has been released on the Unity Asset Store for $40. It supports the full Grids library features, but is restricted to pointy and flat hexagonal grids.
[button url=”https://www.assetstore.unity3d.com/#/content/12520″ size=”large”]Get Hex Grids version 1.4 from the Unity Asset Store[/button]
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