(Yes, we need to figure out a better naming scheme!)
This example provides an implementation of a “triangular” polar pointy brick grid – that is, a grid where there are 1, 2, 3, etc. sectors in each band. The grid pretty much supports all the functionality of an “ordinary” grid.
- Import Grids in a new project (you need Hex Grids or the full Grids).
- Import the package below.
- Open the scene TriangularPolarGrid.
TriangularPolarPointyBrickGrid.unitypackage