How to set up grids for faces, vertices and edges simultaneously


This example shows you how you can go about if you wanted to make a game that uses edges and / or vertices too.

  1. Import Grids into a clean project.
  2. Download the package FaceVertexEdge_Example.unitypackage and import it into the same project.
  3. Open and run the scene FaceVertexEdgeExample.
  4. You can use the arrows to switch between modes of selection (Faces / Edges / Vertices), and use right click to make all the edges and vertices of a face black.

The example uses three grids. Below is thee tile designs. Normally the tile background would be totally transparent; here we left it slightly opaque to make it clear which component corresponds to which grid.



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