This example — Game 16 from our 30 Games in Days project — shows how Grids can be used to build 3D worlds.
To run it,
- Import Grids 1.8 in an empty project.
- Import the package below into the project.
- Open the scene in Game17/Scenes, and run it.
SpaceMaze_Grids1_8.unitypackage
(Big thanks to Michael Grätzbach for doing the conversion to Grids 1.8!)
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