Space Maze


This example — Game 16 from our 30 Games in Days project — shows how Grids can be used to build 3D worlds.

To run it,

  1. Import Grids 1.8 in an empty project.
  2. Import the package below into the project.
  3. Open the scene in Game17/Scenes, and run it.


(Big thanks to Michael Grätzbach for doing the conversion to Grids 1.8!)

1 thought on “Space Maze”

  1. Pingback: Game Development with Unity 2D – part 5: A grid of Roman centuriae - Design a Game

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