In Game 18 you have to get all the red dots together by rotating the neighbors of each dot, which are placed on a triangular grid. Today’s Unity game provided us with several difficulties that arise from how complicated rotation…
In Game 13 you have to slide the rows in order to match the big grid to the small grid. One of the biggest open research problems at Gamelogic is to find a better way to deal with Triangular grids…
In Game 8 you play as an amoeba. The aim of the game is to grow your amoeba and to take over the other amoeba. The game is in fact built on a triangular grid. The cell movement is based…
We are updating some of our examples with better art. One of the cool examples on our site is a simple implementation of Prim’s maze generation algorithm. The maze is a triangular grid, but to depict walls nicely, we use…