Making a seamless hex tile is a lot of work, especially if you want to rotate your tiles. In some cases you can get away with letting the engine do some of the work. Here is the strategy: [dropcap style=”dark”]1[/dropcap]Take the texture…
In this post, I describe one way of making a hex tile that can be tiled seamlessly, even when the tiles are rotated by (different) multiples of 60 degrees. This is a quick-and-dirty method, and works well only for certain…
In this post I give two methods for making hexagonal tiles that will tile seamlessly. The methods use any method that can be used to make rectangular tiles that will tile seamlessly, such as the standard filters that come with…