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If you are familiar with Amit Patel’s excellent guide on Hexagonal Grids, you may find this breakdown of features useful. It shows how Grids supports all the features in that article: Gamelogic’s Grids and Amit Patel’s Guide for Hexagon Grids


Knowledge Base

API Documentation

Mathematical Background (Advanced)

This document gives the mathematical base for working on hex grids. This should be useful to you if you implement your own algorithms.

More Examples

We frequently add more examples showing how to use our algorithms, how to implement common game mechanics, using Grids with various GUI packages, and advanced techniques such as mesh generation and scrolling.


Grids Features

Compilation errors


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