This has been released before Grids 1.8. Now, Grids has this editor functionality built-in. We leave this prototype here for its history.

Based on some feedback, it seems like making it possible to see and edit grids in the Unity editor could be very useful. This prototype shows what it could look like, and how it could work. Download it to check it out. Let us know what you think!

There are two scenes.

The grid data and cell data (which makes up the “level data”) is saved with your scene.

A few notes:

Download

Grids_LevelEditing_ProofOfConcept_1.unitypackage

GridEditor