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Blog

Day 15 Game 15: 30 games in 30 days using Grids for GameMaker

CLICK HERE TO DOWNLOAD (4MB) GAME 15


This is what Grids did for us today. What can Grids do for you?

Developer: Steven Tu (Twoplus Games)

Game 15, or Cave Lander, requires you to fly a spaceship through a cave, refuelling on the way and trying not to critically damage your armor.

Notes from the developer:

Cave Lander was born out of wanting to explore procedural level generation with grids, so what I did was create the whole “rock” out of the grids and algorithmically carved out the interior of the cave.

 

As with all games with randomly generated arenas, the difficulty can be extremely easy or hard, which is something that could be fixed by spending more time on the algorithm.

 

With GameMaker’s physics engine and grids as the stage it was fairly easy to put the whole thing together in a day

Click here to check out all 30 games 


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Related

  1. Day 2 Game 2: 30 games in 30 days using Grids for GameMaker  Developer: Robert Bogle (Mircosoft AppFactory), Munyaradzi Zinatsa (Microsoft AppFactory) Game 2 is...
  2. Day 11 Game 11: 30 games in 30 days using Grids for GameMaker  Developer: Steven Tu (Twoplus Games) Game 11 is called Add...
  3. Day 3 Game 3: 30 games in 30 days using Grids for GameMaker  Developer: Cukia Kimani (Mircosoft AppFactory) Game 3 is called Laser Bomb and...
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  • Posted: 20 October 2014
  • Author: Gamelogic
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