Namespace Gamelogic.Grids2.Examples
Classes
- FEVMaze
FEVMaze is a special behavior that treats a RectGrid as a maze, which cells have a meaning depending on their positioning in the grid.
Rect Grid:
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Seen as FEVMaze (Face, Edge, Vertices):
V E V E V E V E V E F E F E F E F E V E V E V E V E V E F E F E F E F E V E V E V E V E V E F E F E F E F E V E V E V E V E V
In the FEVMaze, Face is a Room, Edge is a Wall, and Vertices are there but are not treated by the algorithm.
- MeshDataFromMesh
Uses a mesh for an actual cell to generate full mesh data for a grid.