Table of Contents

Class HexShapeForTri

Namespace
Gamelogic.Grids2.Examples
Assembly
Assembly-CSharp.dll
[ShapeNode("Tri/Hexagon", 2)]
public class HexShapeForTri : PrimitiveShapeNode<GridPoint2>
Inheritance
HexShapeForTri
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

radius

public int radius

Field Value

int

Methods

Generate()

protected override IExplicitShape<GridPoint2> Generate()

Returns

IExplicitShape<GridPoint2>