Table of Contents

Class CurveMapNode

Namespace
Gamelogic.Grids2.Examples
Assembly
Assembly-CSharp.dll
[Serializable]
[SpaceMapNode("Curve/Linear Curve", 1)]
public class CurveMapNode : ProjectSpaceMapNode<Vector3, Vector3>
Inheritance
CurveMapNode
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

interpolation

public Interpolation interpolation

Field Value

Interpolation

points

public List<Vector3> points

Field Value

List<Vector3>

Methods

Transform(IMap<Vector3, Vector3>)

Transforms the specified input to a corresponding output item.

protected override IMap<Vector3, Vector3> Transform(IMap<Vector3, Vector3> input)

Parameters

input IMap<Vector3, Vector3>

The input.

Returns

IMap<Vector3, Vector3>

IMap<Vector3, TOutput>.

Remarks

Override this method to change the node's behaviour.

Exceptions

NotImplementedException

Not overridden by the derived type