Table of Contents

Class MapTest

Namespace
Gamelogic.Grids2.Examples
Assembly
Assembly-CSharp.dll
public class MapTest : MonoBehaviour
Inheritance
MapTest
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

height

public int height

Field Value

int

quad

public Renderer quad

Field Value

Renderer

width

public int width

Field Value

int

Methods

GetColor(GridPoint2)

public Color GetColor(GridPoint2 point)

Parameters

point GridPoint2

Returns

Color

ResetTexture()

[ContextMenu("ResetTexture")]
public void ResetTexture()

Start()

public void Start()