Class TestDitherResponse
- Namespace
- Gamelogic.Grids2.Examples
- Assembly
- Assembly-CSharp.dll
public class TestDitherResponse : GLMonoBehaviour
- Inheritance
-
TestDitherResponse
- Inherited Members
-
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Fields
baseTexture
[Header("Textures")]
public Texture2D baseTexture
Field Value
- Texture2D
errorValues
[Header("Error Diffusion")]
public float[] errorValues
Field Value
- float[]
levels
[Header("Quantization")]
public int levels
Field Value
- int
maxRadius
Field Value
- int
minRadius
[Header("Poison")]
public int minRadius
Field Value
- int
noiseScale
Field Value
- float
noiseType
[Header("Noise")]
public NoiseType noiseType
Field Value
- NoiseType
patternOffset
public float patternOffset
Field Value
- float
patternScale
public float patternScale
Field Value
- float
patternValues
[Header("Noise Pattern")]
public List<float> patternValues
Field Value
- List<float>
perlinExponent
public int perlinExponent
Field Value
- int
perlinLevels
[Header("Perlin Noise")]
public int perlinLevels
Field Value
- int
quality
Field Value
- int
textureRenderer
public RawImage textureRenderer
Field Value
- RawImage
Methods
DefaultDiffusion()
public void DefaultDiffusion()
DitherTexture()
public void DitherTexture()
NoDiffusion()
public void NoDiffusion()
NoNoise()
PatternNoisePreset()
public void PatternNoisePreset()
PerlinNoisePreset()
public void PerlinNoisePreset()
public void UniformNoisePreset()