Day 30 Game 30: 30 games in 30 days using Grids
This is what Grids did for us today. What can Grids do for you?
In Game 30 you have to travel through space on a twisting roller coaster and swap lanes to avoid crashing.
Our last game is one more take on 3D. In this game, we use a bunch of sine waves to distort the game. As with most grid-effects, all the work is done by the map. The map also calculates the orientation of the cubes, and this is used to orient the player too. Because this grid is “infinite”, we use a queue system for actually moving and displaying a fixed set of cubes.