We started this week to do a major overhaul to the documentation of our tools. The first step was to use a different HTML generator. We used GhostDoc before, but we have had some big problems with the generated HTML.…
A new update for Grids Pro is in the asset store. In this version, We added a new Simple Grid example where you can find some of the new ways to create grids by code that are way simpler than…
Our dear Grids Pro has been updated too. We are working hard to make the library easier and more useful. In this version, We updated the version of Extensions to latest. We added a new Basic Editor folder under Examples/GridSetup/…
Abstract Strategy has been updated. In this version we, Upgraded Abstract Strategy to the newest version of Extensions and Grids 2 (Pro). This version use a DLL, but you can get the source code if you own Grids 2 separately.…
Our new update goes to Words. In this version we, Upgraded Words to the newest version of Extensions and Grids 2 (Pro). This version use a DLL, but you can get the source code if you own Grids 2 separately.…
Not only Extensions has been updated, but also Colors. In this version we, The Extensions version used in Colors has been updated to the newest version. We added generators for procedural color generation. This is now the preferred method for…
We recently updated all our libraries. We will publish posts detailing the updates over the next few days. This is the first one. In this version we, Added new attributes and drawers (Readonly, ReordableList, WarnIfNull). We also added a detailed…
Over the last few days we have been investigating making simple grids simpler to create, especially from code. These grids – rect grids in rectangular shapes, and hex grids in hexagonal and rectangular shapes – are the ones most often…
Polyominoes are used as pieces in many puzzle games, and now Grids has support for them too. The technology is not very complicated, but it took us a long time to get here. First, we had to realize that the…
Grids 2.2 was accepted in the Asset Store last week. We fixed some small bugs and warnings. In the previous update we made our division operator consistent with that of Unity’s, but we did not change the mod operator to…