Gamelogic
  • Home
  • Blog
  • Tools
    • Grids 2 (for Unity)
      • Features
      • Documentation
    • Grids 1 (Legacy, for Unity)
      • 30 games in 30 days
      • Features
      • Tutorials, Documentation, and FAQ
      • Games made with Grids for Unity
      • Examples
      • What is new?
      • Grid Prototypes and Previews
      • Buy
    • Extensions
    • Colors
      • Features
      • Documentation and tutorials
      • Buy
    • Words
      • Features
      • Documentation
      • Buy
    • Abstract Strategy
      • Features
      • Documentation and tutorials
      • Examples
      • Buy
    • Match
      • Features
    • Grids (for GameMaker)
      • 30 games in 30 days
      • Features
      • Documentation
      • Buy
  • Buy
  • Articles
  • Support
    • Knowledge Base
    • Email Support
  • About
    • Meet our team

Blog

Day 26 Game 26: 30 games in 30 days using Grids

CLICK HERE TO PLAY GAME 26


This is what Grids did for us today. What can Grids do for you?

In game 26 we try another simulation type game on an isometric grid: Zombie Apocalypse. The aim of the game is to save 250 humans before the time runs out. To do this you have to get them to the safe zone without them getting incinerated or infected by zombies.

We fixed the bug that caused wonky movement in the previous simulation game, so the zombie hordes can now effectively travel across the city.


Click here to check out all 30 games 


Share this:

  • Click to share on Facebook (Opens in new window)
  • Click to share on Twitter (Opens in new window)
  • Click to share on LinkedIn (Opens in new window)
  • Click to share on Reddit (Opens in new window)
  • Click to share on Pinterest (Opens in new window)

Related

  1. Day 15 Game 15: 30 games in 30 days using Grids  In Game 15 you are a paratrooper and your mission...
  2. Day 9 Game 9: 30 games in 30 days using Grids  Game 9 (African Savannah) is a simulation played on an...
  3. Day 30 Game 30: 30 games in 30 days using Grids  In Game 30 you have to travel through space on...
  4. Day 12 Game 12: 30 games in 30 days using Grids  The aim of Game 12 is to reach the the...
  • Permalink
  • Posted: 26 November 2013
  • Tags: diamond grid, isometric grid, simulation game, unity game, Unity Library, Unity Plugin
  • Comments: 1
  • Author: Gamelogic

Comments (1)

  1. hex

    17 March 2016 at 11:18

    No source? 🙁

Comments are closed.

Recent Posts
  • Tool Documentation Overhaul
  • What is new in Grids Pro 2.3.5
  • What is new in Grids Pro 2.3.2
  • What is new in Abstract Strategy 2.1.1
  • What is new in Words 2.0.2
Categories
  • 30 Games in 30 Days
  • AbstractStrategy
  • Aside
  • Colors
  • Example
  • Extensions
  • General
  • Grids
  • Grids 2
  • Previews
  • Programming
  • Social Media
  • Uncategorized
  • Words
Follow us on Twitter
My Tweets
Meta
  • Log in
  • Entries RSS
  • Comments RSS
  • WordPress.org
  • Home
  • Features
  • Blog
  • About
  • 14 Eglin Road, Sunninghill, Johannesburg, South Africa
  • support@gamelogic.co.za
Stay Connected
  • Facebook
  • Google
  • Linkedin
  • Rss
  • Twitter
  • Gamelogic © 2013