Day 12 Game 12: 30 games in 30 days using Grids
This is what Grids did for us today. What can Grids do for you?
The aim of Game 12 is to reach the the goal without being caught by a monster. You do this by placing and removing walls to trap the monsters and to create a safe path to the finish.
As we said before, there are many ways to work with edges of grids. In this game, we represent faces, edges, and vertices using a single rectangular grid. This approach is conceptually the simplest, although you need a special map so that faces, edges, and vertices can be different sizes. It also forces you to treat faces, edges and vertices uniformly – you have to use the same grid cell for all three. In this case it works well, but in other games other approaches may be better.