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Day 4 Game 4: 30 games in 30 days using Grids for GameMaker
Developer: Griffiths Sibeko (Mircosoft AppFactory) Game 4 is a version of the classic game Lights Out, with a couple of twists. We call it Power Out! First, we used three cell states instead of two. The aim is still to…Day 3 Game 3: 30 games in 30 days using Grids for GameMaker
Developer: Cukia Kimani (Mircosoft AppFactory) Game 3 is called Laser Bomb and is played on varying sizes of a rect grid. The aim of the game is to fill more of the board than the AI by strategically placing red laser bombs.…Day 2 Game 2: 30 games in 30 days using Grids for GameMaker
Developer: Robert Bogle (Mircosoft AppFactory), Munyaradzi Zinatsa (Microsoft AppFactory) Game 2 is a version of the game flow played on a hex grid. The aim is connect each set of colored dots by clicking on cells to create a path between them.…Day 1 Game 1: 30 games in 30 days using Grids for GameMaker
Developer: Kevin Marais (Microsoft AppFactory) Game 1 is a version of the game Solitaire (or solo Noble), played on 13 different boards using a rect grid. This is a one player game involving the movement of pegs on a board with holes. The…30 games in 30 days using Grids for GameMaker
It’s been almost a year since our 30 games in 30 days project for Unity, and we’re more than ready for our next challenge. We recently ported Grids to GameMaker and in one weeks’ time (6 October) we’re going to…20 Fun Grid Facts (Hex Grids)
We expanded on some of the fun grid facts we tweeded over the last few days, and added a few new ones too. Check out the full article on Gamasutra.Nosotros vamos a Chile!
Gamelogic is moving to Chile! We’ve been selected as one of the 100 companies to take part in Start-Up Chile’s Generation 11! That means in November this year we’ll be moving to Santiago for 7 months to take part in their program. Start-Up Chile is a…Porting Grids from Unity to GameMaker
When GameMaker announced their Marketplace, we thought it would be a good opportunity to port our Grids plugin for Unity (or at least, a part of it) to GameMaker. Here, I explain some of the issues we encountered in doing the…A few weeks ago we released a new (free!) package on the Unity Asset store. The package contains some extension methods for Unity classes, and a few light-weight utility classes. We have been using the classes in most of our examples, and all 30 Games from our 30 Games in 30 Days project. Because we want to use this library in our other products too, we decided to make it a standalone package that we will give away for free. (The source code is included with all our Grids packages, so if you are a Grids user, you already have it 🙂 For more detail on what is included in the package, see http://gamelogic.co.za/unity-extensions/.