Class ShapeNode<TPoint, TInput, TOutput>
A Node with typed inputs and outputs.
public class ShapeNode<TPoint, TInput, TOutput> : ShapeNode<TPoint, TOutput>
Type Parameters
TPoint
TInput
TOutput
- Derived
- Inherited Members
-
Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
Fields
Properties
- InputItemCount
Total number of items coming into the node.
- Inputs
A list of nodes that are the inputs for this node.
Methods
- AddNodeInput(BaseNode)
Adds a node to this node's inputs.
- Execute(IEnumerable<TInput>)
Calculates a list of output from a given list of input.
- RemoveNodeInput(BaseNode)
Removes the given node from the list of input nodes of this node.
- UpdateStatic()
Updates a nodes outputs without recomputing internal (possibly random) values.