Class ProjectShapeNode<TPoint, TInput, TOutput>
Node that applies a transform function to project input onto the output.
public class ProjectShapeNode<TPoint, TInput, TOutput> : ShapeNode<TPoint, TInput, TOutput>
Type Parameters
TPoint
The point type.
TInput
The input type.
TOutput
The output type.
- Inheritance
-
ShapeNode<TPoint>ShapeNode<TPoint, TOutput>ShapeNode<TPoint, TInput, TOutput>ProjectShapeNode<TPoint, TInput, TOutput>
- Derived
- Inherited Members
-
Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
Remarks
Each node is processed independently. Derived types must override the
Transform
method to change this nodes behaviour.
Methods
- Execute(IEnumerable<TInput>)
Calculates a list of output from a given list of input.
- Recompute()
Recomputes dynamic internal data.
- Transform(TInput)
Transforms the specified input into the output.
See Also
ShapeNode<TPoint, TInput, TOutput>