Table of Contents

Class SubtractShape1Node

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

The output of this node is the inverse of the input (inside the bounding space).

[ShapeNode("Operator/Subtract", 1)]
public class SubtractShape1Node : ShapeNode<int, IExplicitShape<int>, IExplicitShape<int>>
Inheritance
SubtractShape1Node
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Methods

Execute(IEnumerable<IExplicitShape<int>>)

Calculates a list of output from a given list of input.

Recompute()

Recomputes dynamic internal data.