Class SubtractShape3Node
The output of this node is the inverse of the input (inside the bounding space).
[ShapeNode("Operator/Subtract", 3)]
public class SubtractShape3Node : ShapeNode<GridPoint3, IExplicitShape<GridPoint3>, IExplicitShape<GridPoint3>>
- Inheritance
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SubtractShape3Node
- Inherited Members
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ShapeNode<GridPoint3, IExplicitShape<GridPoint3>, IExplicitShape<GridPoint3>>.AddNodeInput(BaseNode)Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
Methods
- Execute(IEnumerable<IExplicitShape<GridPoint3>>)
Calculates a list of output from a given list of input.
- Recompute()
Recomputes dynamic internal data.