Table of Contents

Class PrimitiveShapeNode<TPoint>

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

A node that generates a single explicit shape.

public class PrimitiveShapeNode<TPoint> : ShapeNode<TPoint, None, IExplicitShape<TPoint>>

Type Parameters

TPoint

The point type.

Inheritance
ShapeNode<TPoint>
ShapeNode<TPoint, IExplicitShape<TPoint>>
ShapeNode<TPoint, None, IExplicitShape<TPoint>>
PrimitiveShapeNode<TPoint>
Derived
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Methods

Execute(IEnumerable<None>)

Calculates a list of output from a given list of input.

Generate()
Recompute()

Recomputes dynamic internal data.

See Also

ShapeNode<TPoint, TInput, TOutput>