Table of Contents

Class Center1ShapeNode

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

Node that centers its input nodes.

[ShapeNode("Operator/Center", 1)]
public class Center1ShapeNode : ProjectShapeNode<int, IExplicitShape<int>, IExplicitShape<int>>
Inheritance
Center1ShapeNode
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Methods

Transform(IExplicitShape<int>)

Transforms the specified input into the output.