Table of Contents

Class Center3ShapeNode

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

Node that centers its input nodes.

[ShapeNode("Operator/Center", 3)]
public class Center3ShapeNode : ProjectShapeNode<GridPoint3, IExplicitShape<GridPoint3>, IExplicitShape<GridPoint3>>
Inheritance
Center3ShapeNode
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Methods

Transform(IExplicitShape<GridPoint3>)

Transforms the specified input into the output.