Click or drag to resize

GLMonoBehaviourInstantiate Method (GameObject, GameObject, Vector3, Quaternion)

Instantiates a prefab, attaches it to the given root, and sets the local position and rotation.

Namespace:  Gamelogic.Extensions
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public static GameObject Instantiate(
	GameObject prefab,
	GameObject root,
	Vector3 localPosition,
	Quaternion localRotation
)

Parameters

prefab
Type: GameObject
The prefab.
root
Type: GameObject
The root.
localPosition
Type: Vector3
The local position.
localRotation
Type: Quaternion
The local rotation.

Return Value

Type: GameObject
GameObject.
See Also