| GLMonoBehaviourInstantiateT Method (T, GameObject) |
Instantiates a prefab and attaches it to the given root.
Namespace:
Gamelogic.Extensions
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static T Instantiate<T>(
T prefab,
GameObject root
)
where T : Component
Parameters
- prefab
- Type: T
- root
- Type: GameObject
Type Parameters
- T
Return Value
Type:
TSee Also