Table of Contents

Class MixNode2

Namespace
Gamelogic.Colors
Assembly
Gamelogic.Colors.dll

A node the linearly interpolates between the first two colors of it's inputs.

[Version(1, 1, 0)]
[Obsolete("Use Mix2Node instead.")]
public class MixNode2 : SimpleNode<Color, Color>
Inheritance
MixNode2
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.ToString()
Object.hideFlags

Fields

mixMode
t

Methods

ExecuteSingle(IEnumerable<Color>)

Calculates the single output for this node.

Recompute()

Recomputes a nodes internal values that are independent of the inputs.