Class UnionShape2Node
A node that performs a union operation on the inputs to produce its output.
[ShapeNode("Operator/Union", 2)]
public class UnionShape2Node : AggregateShapeNode<GridPoint2, IExplicitShape<GridPoint2>, IExplicitShape<GridPoint2>>
- Inheritance
-
UnionShape2Node
- Inherited Members
-
ShapeNode<GridPoint2, IExplicitShape<GridPoint2>, IExplicitShape<GridPoint2>>.AddNodeInput(BaseNode)Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
Methods
- Aggregate(IEnumerable<IExplicitShape<GridPoint2>>)
Calculates the single output for this node.
- Recompute()
Recomputes dynamic internal data.
See Also
AggregateShapeNode<TPoint, TInput, TOutput>