Table of Contents

Class MultiLayerShapeNode

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

A node that builds a 3D shape from stacking 2D shapes in layers.

[ShapeNode("Layer Shapes/Multi Layer Shape", 3)]
[Version(2, 2, 0)]
public class MultiLayerShapeNode : PrimitiveShapeNode<GridPoint3>
Inheritance
MultiLayerShapeNode
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

baseShape

Properties

Width

Gets the width this node is displayed at.

Methods

Generate()
Recompute()

Recomputes dynamic internal data.