Class StressTestRect
public class StressTestRect : GLMonoBehaviour
- Inheritance
-
StressTestRect
- Inherited Members
-
MonoBehaviour.IsInvoking()MonoBehaviour.StopCoroutine(Coroutine)MonoBehaviour.StopAllCoroutines()MonoBehaviour.runInEditModeComponent.GetComponent<T>()Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentsInParent<T>()Component.transformComponent.gameObjectComponent.tagObject.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
- Extension Methods
Fields
cam
public Camera cam
Field Value
cellPrefab
public TileCell cellPrefab
Field Value
cellsPerIteration
public int cellsPerIteration
Field Value
height
public int height
Field Value
width
public int width
Field Value
Methods
BuildGrid()
public IEnumerator BuildGrid()
Returns
OnGUI()
public void OnGUI()
Start()
public void Start()
Update()
public void Update()