Table of Contents

Class CapsuleGrid2

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class CapsuleGrid2 : GLMonoBehaviour
Inheritance
CapsuleGrid2
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellPrefab

public SelfAwareCell cellPrefab

Field Value

SelfAwareCell

height

public int height

Field Value

int

radius

public float radius

Field Value

float

width

public int width

Field Value

int

Methods

Start()

public void Start()

Update()

public void Update()