 | TileCellSetAngle Method |
Sets the angle of the tile. If the tile is in the XY plane, the angle
will be the Z angle.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic abstract void SetAngle(
float angle
)
Parameters
- angle
- Type: SystemSingle
In degrees.
See Also