 | TileCellAddAngle Method |
Adds the given angle to the current angle of the tile. If the tile is
in the XY plane, it will be added to the Z angle.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic abstract void AddAngle(
float angle
)
Parameters
- angle
- Type: SystemSingle
See Also