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TileCellAddAngle Method

Adds the given angle to the current angle of the tile. If the tile is in the XY plane, it will be added to the Z angle.

Namespace:  Gamelogic.Grids
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public abstract void AddAngle(
	float angle
)

Parameters

angle
Type: SystemSingle
See Also