Class TransformNode<TInput, TOutput>
A class that can serve as the base class for nodes that simply transform each input independent of the others.
[Version(1, 1, 0)]
public class TransformNode<TInput, TOutput> : Node<TInput, TOutput>
Type Parameters
TInput
The input type of this node.
TOutput
The output type of this node.
- Derived
- Inherited Members
-
Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Methods
- Execute(IEnumerable<TInput>)
Calculates a list of output from a given list of input.
- Transform(TInput)
Transforms the given input item.