Table of Contents

Class SetSaturation

Namespace
Gamelogic.Colors
Assembly
Gamelogic.Colors.dll

A node that takes input colors, and return the same colors with the saturation set.

[Version(1, 1, 0)]
public class SetSaturation : ColorTransformRandomNode
Inheritance
SetSaturation
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.ToString()
Object.hideFlags

Fields

range

The range of the values to generate. For example, if saturation is at 0.3, and range is ar 0.2 the algorithm will set saturations between 0.2 and 0.4.

saturation

The base of the saturation value.

Methods

Transform(Color, float)

Randomly transforms the input.