Class SetLuminance
A node that outputs it's input colors with the luminance set.
[Version(1, 1, 0)]
public class SetLuminance : ColorTransformRandomNode
- Inheritance
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SetLuminance
- Inherited Members
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Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Fields
- luminance
The base of the luminance value.
- range
The range of the values to generate. For example, if luminance is at 0.3, and range is ar 0.2 the algorithm will set luminances between 0.2 and 0.4.
Methods
- Transform(Color, float)
Randomly transforms the input.