Class RandomWalkColorNode
A node that performs a random walk on the first color in its inputs.
[Version(1, 1, 0)]
public class RandomWalkColorNode : Node<Color, Color>
- Inheritance
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RandomWalkColorNode
- Inherited Members
-
Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Fields
- colorCount
How many colors to generate.
- fixLuminance
Whether the luminance should be the same for all colors.
- offset
The range of the random offset between successive colors in the walk.
Methods
- Execute(IEnumerable<Color>)
Calculates a list of output from a given list of input.
- Recompute()
Recomputes a nodes internal values that are independent of the inputs.