Table of Contents

Class OffsetSaturation

Namespace
Gamelogic.Colors
Assembly
Gamelogic.Colors.dll

A node that offsets the saturations of its inputs.

[Version(1, 1, 0)]
public class OffsetSaturation : ColorTransformRandomNode
Inheritance
OffsetSaturation
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.ToString()
Object.hideFlags

Fields

range

The range of random values. Random values are generated around the base value. For instance, if the base value is 0.3, and the range is 0.2, random values will be generated between 0.2 and 0.4.

saturationOffset

The base value of the offset.

Methods

Transform(Color, float)

Randomly transforms the input.