Class OffsetLuminance
A node that offsets the luminances of its inputs.
[Version(1, 1, 0)]
public class OffsetLuminance : ColorTransformRandomNode
- Inheritance
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OffsetLuminance
- Inherited Members
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Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Fields
- luminanceOffset
The base value of the offset.
- range
The range of random values. Random values are generated around the base value. For instance, if the base value is 0.3, and the range is 0.2, random values will be generated between 0.2 and 0.4.
Methods
- Transform(Color, float)
Randomly transforms the input.