Class OffsetHue
A node that offsets the hues of its inputs.
[Version(1, 1, 0)]
public class OffsetHue : ColorTransformRandomNode
- Inheritance
-
OffsetHue
- Inherited Members
-
Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Fields
- hueOffset
The base value of the offset.
- range
The range of random values. Random values are generated around the base value. For instance, if the base value is 0.3, and the range is 0.2, random values will be generated between 0.2 and 0.4.
Methods
- Transform(Color, float)
Randomly transforms the input.