Class ConstantColorNode
A node with no inputs, and that outputs constant colors (selected from the nodes interface).
[Version(1, 1, 0)]
public class ConstantColorNode : Node<None, Color>
- Inheritance
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ConstantColorNode
- Inherited Members
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Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Fields
- colors
The list of selected colors. These colors will be the output of this node.
Methods
- Execute(IEnumerable<None>)
Calculates a list of output from a given list of input.
- Recompute()
Recomputes a nodes internal values that are independent of the inputs.