Table of Contents

Class HeightSpaceMapNode

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

A FuncSpaceMapNode that adds a height map to the input Z.

[SpaceMapNode("Misc/Height Map", 3)]
public class HeightSpaceMapNode : ProjectSpaceMapNode<Vector3, Vector3>
Inheritance
HeightSpaceMapNode
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

heightMap
heightScale
offSet
randomOffset

Methods

Transform(IMap<Vector3, Vector3>)

Transforms the specified input to a corresponding output item.

See Also