Table of Contents

Class PointyHexReflectionsMain

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class PointyHexReflectionsMain : GLMonoBehaviour
Inheritance
PointyHexReflectionsMain
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellPrefab

public SpriteCell cellPrefab

Field Value

SpriteCell

mirrorLineRenderer

public LineRenderer mirrorLineRenderer

Field Value

LineRenderer

normalLineRenderer

public LineRenderer normalLineRenderer

Field Value

LineRenderer

reflectionLineRenderer1

public LineRenderer reflectionLineRenderer1

Field Value

LineRenderer

reflectionLineRenderer2

public LineRenderer reflectionLineRenderer2

Field Value

LineRenderer

root

public GameObject root

Field Value

GameObject

Methods

Start()

public void Start()

Update()

public void Update()