Table of Contents

Class PointyBrickCustomMapBuilder

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class PointyBrickCustomMapBuilder : CustomMapBuilder
Inheritance
PointyBrickCustomMapBuilder
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellDimensions

public Vector2 cellDimensions

Field Value

Vector2

Methods

CreateWindowedMap<TPoint>()

Returns a custom map windowed map.

public override WindowedMap<TPoint> CreateWindowedMap<TPoint>() where TPoint : IGridPoint<TPoint>

Returns

WindowedMap<TPoint>

Type Parameters

TPoint

The type of the point.

Remarks

Implementors: Check the type; if it is "your" type, return the map. Otherwise return null.