Class NestedGridExample
public class NestedGridExample : GLMonoBehaviour
- Inheritance
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NestedGridExample
- Inherited Members
-
MonoBehaviour.IsInvoking()MonoBehaviour.StopCoroutine(Coroutine)MonoBehaviour.StopAllCoroutines()MonoBehaviour.runInEditModeComponent.GetComponent<T>()Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentsInParent<T>()Component.transformComponent.gameObjectComponent.tagObject.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
- Extension Methods
Fields
bigSize
public InspectableVectorPoint bigSize
Field Value
cellDimensions
public Vector2 cellDimensions
Field Value
cellPrefab
public SpriteCell cellPrefab
Field Value
gridRoot
public GameObject gridRoot
Field Value
pathPrefab
public SpriteCell pathPrefab
Field Value
pathRoot
public GameObject pathRoot
Field Value
smallSize
public InspectableVectorPoint smallSize
Field Value
Methods
Reset()
public void Reset()
Start()
public void Start()
Update()
public void Update()