Class KnightsTourGridBehaviour
public class KnightsTourGridBehaviour : GridBehaviour<RectPoint>
- Inheritance
-
KnightsTourGridBehaviour
- Inherited Members
-
MonoBehaviour.IsInvoking()MonoBehaviour.StopCoroutine(Coroutine)MonoBehaviour.StopAllCoroutines()MonoBehaviour.runInEditModeComponent.GetComponent<T>()Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentsInParent<T>()Component.transformComponent.gameObjectComponent.tagObject.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags
- Extension Methods
Fields
gradient
public Gradient gradient
Field Value
k
public int k
Field Value
levels
public int levels
Field Value
m
public int m
Field Value
n
public int n
Field Value
startNode
public InspectableVectorPoint startNode
Field Value
Methods
GetNeighbors(RectPoint)
public List<RectPoint> GetNeighbors(RectPoint point)
Parameters
point
RectPoint
Returns
InitGrid()
When this behaviour is attached to a grid builder, this method is called once the grid is created, and all cells(tiles) have been instantiated.
Override this to implement custom initialisation code. (You can access the grid through the Grid property).
public override void InitGrid()