Table of Contents

Class ImageMapTest

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class ImageMapTest : GLMonoBehaviour
Inheritance
ImageMapTest
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellPrefab

public UVCell cellPrefab

Field Value

UVCell

gridRoot

public GameObject gridRoot

Field Value

GameObject

texture

public Texture2D texture

Field Value

Texture2D

Methods

BuildGrid()

public void BuildGrid()

Start()

public void Start()